Sometimes it is the littlest features that just make things oh so much easier. The crosshairs have received a color makeover and have been given brought up to speed with Z. The crosshairs now display by default a red (X), green (Y) and blue (Z) tint to help you determine which direction is which without the need of looking at the UCS icon. You can also display a pointer in the Z direction and label the 3 different axes. If you don't want to use X, Y, Z you can choose from another preset that displays directions like a compass or label them whatever you want to up to 8 characters. These settings are available via the new 3D Modeling tab in the Options dialog box. You can also specify whether the crosshaits displays the tinted three colors from the updated Drawing Window Colors dialog box that is accessible from the Display tab.